CommonEvent 411
Name = "占領魔王城1"

  999([411])
  ShowPicture([5, "80_lamianloid_st01", 0, 0, -200, 0, 100, 100, 0, 0])
  ShowPicture([6, "80_lamianloid_st01", 0, 0, 180, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, -200, 0, 100, 100, 255, 0, 30, false])
  MovePicture([6, nil, 0, 0, 180, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
  ShowText(["\\n<Lamiaroid>"])
  ShowText(["I won't let you pass!"])
  ShowTextAttributes(["alice_fc1", 3, 0, 2])
  ShowText(["\\n<Alice>"])
  ShowText(["As expected, the security inside the castle is strict— Huh?"])
  ErasePicture([5])
  ErasePicture([6])
  Wait([30])
  PlaySE(["RPG::SE(@name=\"mon_ero_name1\", @pitch=100, @volume=100)"])
  ControlVariables([1173, 1173, 0, 0, 1])
  SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  SetMoveRoute([18, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([21, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Wait([30])
  ShowPicture([6, "80_hiruko_st01", 0, 0, -150, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_lamianloid_st03", 0, 0, 180, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Hmph, you're in the way..."])
  PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
  ControlVariables([1173, 1173, 0, 0, 2])
  MovePicture([5, nil, 0, 0, 180, 0, 100, 100, 0, 0, 30, false])
  ShowTextAttributes(["lamianloid_fc1", 2, 0, 2])
  ShowText(["\\n<Lamiaroid>"])
  ShowText(["W-What is this―― Ahhh!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Hiruko has swallowed the Lamiaroids!"])
  Wait([30])
  ErasePicture([6])
  ShowPicture([5, "80_hiruko_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["alice_fc1", 1, 0, 2])
  ShowText(["\\n<Alice>"])
  ShowText(["The Hiruko's clone... will it support us?!"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["While the main body cannot move yet due to controlling the calamity star..."])
  ShowText(["About three hundred of my clones have infiltrated the castle."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Each one isn't particularly strong, but..."])
  ShowText(["They will cause a disturbance in the castle at random."])
  ShowTextAttributes(["alice_fc1", 3, 0, 2])
  ShowText(["\\n<Alice>"])
  ShowText(["Ah, that's a relief."])
  ShowText(["We will head to the dungeon as we are!"])
  ConditionalBranch([4, 87, 0])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty>"])
    ShowText(["Lord Hiruko..."])
    ShowText(["To be able to multiply so easily, how enviable."])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ExitEventProcessing([])
  Empty([])
